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An anvil and a hammer with sparks

A project I made to learn how to work with Particle Effects in Blender. It also let me practice things I learned before and create a render I am very proud of.

Final render of all objects.

Final render of all objects.

Here are the models I made for this project. For the anvil I followed a tutorial by Blender Guru(https://www.youtube.com/watch?v=yi87Dap_WOc). I could have made it myself but I like learning new tools and techniques.

Here are the models I made for this project. For the anvil I followed a tutorial by Blender Guru(https://www.youtube.com/watch?v=yi87Dap_WOc). I could have made it myself but I like learning new tools and techniques.

The materials made me practice things I learned in the ocean project — bump and displacement maps.

The materials made me practice things I learned in the ocean project — bump and displacement maps.

Particles have emission for the glow and colour+alpha gradient for the realistic look.

Texture sources:
Metal surfaces — Images by Freepik
Wooden surface — Image by valeria_aksakova on Freepik

Particles have emission for the glow and colour+alpha gradient for the realistic look.

Texture sources:
Metal surfaces — Images by Freepik
Wooden surface — Image by valeria_aksakova on Freepik

The main reason this project was made was learning how to work with particle systems. I have only worked with the Hair particle system before but not the Emitter one. The hardest part was to figure out how to make all particles face the sphere.

The main reason this project was made was learning how to work with particle systems. I have only worked with the Hair particle system before but not the Emitter one. The hardest part was to figure out how to make all particles face the sphere.