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Volkswagen T3

For this project I decided to make my friend’s van. It’s a Volkswagen T3, a 36 year old car that went all the way from Germany to Iceland and back. Instead of drawing it myself I used blueprints I found online and pictures from my friend.

I used the workflow I learned from a tutorial (https://www.youtube.com/watch?v=VGPvxIrobFE) which idea is to take a plane, add a few subdivisions and a solidify modifier and model with that. It makes the process feel more like sculpting. I divided the car into many separate pieces because that way it’s easier to preserve the corners.
Texturing was done in Substance 3D Painter and it was quite complicated. Base colours, lower opacity for the lights, rubber material and height pattern stamps for the tires, metallic look for the front panel, roughness to make the car just the right amount of shiny etc.
For rendering I used bump and displacement maps for the ground and an add-on that generates trees.

Final render

Final render

For this project I decided to make my friend’s van. Instead of drawing it myself, I used blueprints I found online and pictures from my friend. If a detail was different in my two sources, I used the blueprints' one.

For this project I decided to make my friend’s van. Instead of drawing it myself, I used blueprints I found online and pictures from my friend. If a detail was different in my two sources, I used the blueprints' one.

Some modelling progress

A close up. The orange parts are half transparent and the lights have emission effect on them.

A close up. The orange parts are half transparent and the lights have emission effect on them.

Side close up. I wanted to keep as many of those sharp details as possible

Side close up. I wanted to keep as many of those sharp details as possible

And one more close up to showcase the back of the car which I love because it's so simple and yet so elegant

And one more close up to showcase the back of the car which I love because it's so simple and yet so elegant